My List of Top 10 Nintendo 64 games

It’s time to list my Top 10 games for the N64 and I’m going to follow tradition and focus on replayability.

The N64 is probably my favourite system of them all, at least when it comes to the stationary consoles, and that’s probably because I played it during a time when I retained most of my memories of it. Also it contains a great library of high-quality games with gameplay in focus which does not exclude a high level in the other compartments!

#10:  GoldenEye

This game is what all First Person Shooters (or FPS’ as they’re called) are modelled after. In many ways it laid the foundation to all FPS’ to come and should be glorified as such with a picture on the wall in every home and a daily hymn in it’s honor.

This is a prime example of a movie-licensed game that doesn’t suck spherical shaped objects and is,  as the title suggests, a game based on the James Bond movie of the same name.

Graphics: 10/10

This game looks awesome for being an N64 game and I remember the awe I felt over the “realism” it portrayed. I felt sorry for the soldiers my friend shot down when I saw their detailed square faces and laughed when they held their butts when you shot them there.

Sounds & Music: 10/10

The sound effects at this point of video game development were very good with sound sampling and real instruments used for the in-game tracks, all of which are very well done and give a very proper Bond feel over everything.

Gameplay: 8/10

Whilst the gameplay was very revolutionary back then it hasn’t aged well when compared to popular shooters such as Counter Strike or even the Halo series. But for what it is, a 64-bit FPS, it does a great job. There’s a wide selection of modes, weapons and levels to make a great game.

Replay value: 7/10

Other than the great controls bringing out a good feel when playing the game, for being on the N64, the replayability mainly resides in the multiplayer mode of the game. Which is really fun, by the way.


It had a sequel. Well, kind of. It was a spiritual successor: Perfect Dark.

#09:  Super Mario 64

Pretty much everyone knows this game. It’s the game that put the standards for all upcoming 3D Platformer games. It has a vast world to explore and is chock full of content to the gamers’ delight.

Graphics: 8/10

By the time it was released it looked awesome. When The Legend of Zelda: Ocarina of Time came, or even Goldeneye 007 were released it looked less awesome. It surely shows the potential of the system, especially on the title screen where you can pinch the fat-cheeked Mario all over his face. It has a vivid design and makes a great job in engulfing the player in it’s imaginative and creative world.

Sounds & Music: 8/10

The music is catchy and memorable and will shower “retro gamers” with nostalgia. The sound effects are nice as well but I miss voice acting which would’ve replaced the text walls very well. I know that voice acting takes a lot of data space, and that the N64 cart had limited space when compared to CD’s, but I’m just saying that it’d give more life to the already vivid and imaginative world and its inhabitants.

Gameplay: 10/10

The controls are great, the camera follows you pretty well (pretty much most of the time) and the levels and goals are challenging enough to make you go back but not hard enough to drive you crazy. This game made the foundation for the classic 3D Platformer recipe of today.

Replay value: 8/10

This game is really fun to play today and has, in my opinion, aged very well. It’s a blast to play and replay.


From Wikipedia: The developers initially tried to make the game split screen co-op using both Mario and Luigi. Initially, the two characters would start at separate points in the castle and work their way through the game together. However, developers were unable to make the gameplay work.

And:  It was developed simultaneously with The Legend of Zelda: Ocarina of Time, but as Ocarina of Time was released more than two years later, some puzzles were taken from that game for Super Mario 64.

#08:  Star Fox 64

You’re Fox McCloud and you’re leading your old mercenary gang in a quest to avenge your father in this remake of the game Star Fox for the SNES. Slippy, Falco and Peppy will follow you in your quest to shed your fathers banes blood and to save the solar system.

Graphics: 10/10

This game is very pretty for a 64 bit game. There are a great deal of detailed textures and 3D models that add a lot to the players perception of the Lylat solar system.

Sounds & Music: 9/10

The music is great and has a few memorable tunes which add to the action in the game. There actually are recoded voices for all dialogues which adds to the personality of all characters which is a big plus.

Gameplay: 10/10

The controls are great and there are a variety of maneuvres you can perform with your Arwing, tank or submarine. You can either “complete” the mission or “accomplish” it, the latter requiring following Falco to some places to unlock more difficult levels of the game. The game takes time to finish and the challenge of finding all the levels is welcome. There’s also a very satisfying feel to shooting down the enemy aircrafts, especially when you have the Rumble Pack. Ooooh!

Replay value: 8/10

The game is fun to play again, especially for people who love to perfect their gaming technique. Also the Multiplayer mode adds a lot to the replayability and will keep you and your friends hooked for quite some while.


This game is a remake of Star Fox for the SNES and contains elements from the cancelled Star Fox 2 game, such as the Star Wolf team. Wikipedia’ded.

The game is known as Lylat Wars in Europe and Australia. It sounds way more awesome and ditches the “64” suffix.

#07:  Bomberman 64

You’re controlling Bomber Man and you’re going to stop some baddies from doing some bad stuff. Alright, I don’t care about the storylines and the odd bosses in the Bomberman series, and I’m not sure if I ever will, all I want is to blow stuff up! Any excuse to do so will do in these games.

I remember playing this game as a kid and it was great.

Graphics: 6/10

The graphics aren’t the games forte exactly. While it make sure to deliver graphics that makes stuff discernable, identifiable and a little cutesy it really doesn’t bring much to the table. Not that it matters very much though.

Sounds & Music: 9/10

The music isn’t memorable really but does add to the cutesy atmosphere and to the more action oriented parts of the game.

Gameplay: 8/10

The game is quite fun to play. While the sluggish and slow paced movement of Bomberman hasn’t aged that well it still works decently around the level designs. Believe it or not, you won’t need much time and faster movement to escape from your own bombs and the game is modelled around this control scheme.

The story is yet again not remarkable. You’re just basically given reasons to blast stuff up, and there are puzzles to make your own head explode too, if you’re not much into them of course.

The forte is in the multiplayer though and I can remember my brother and I spending a lot of hours in front of the screen with the rental cartridge in our N64. We had a blast to say the least. Ha ha ha, all these bomb jokes are killing me.

You can also customize your own Bomberman to use in the Battle mode!

Replay value: 8/10

MULTIPLAYER: I can’t stress enough how fun it is in this game. And now it’s in 3D! That’s radical. I have to put this game in my list of N64 games to buy… done.



There was a commercial made for the American release of the game, involving innocent people having a bomb pretty much dropped into their laps and exploding. A song is heard in the background to the tune of the old Spider-man cartoon’s theme, with rewritten lyrics about Bomberman instead.

#06:  Pokémon Snap!

Do you love Pokémon? Check. Do you enjoy photograpy? Check. Do you have a mini-Paparazzi in yourself that’s doing everything and anything to get out? No? Well that doesn’t matter since you’re going to love this game anyways! So… check. Then this game is for you!

Graphics: 10/10

This game looks very good. I mean, it’s one of those games that’s pushing the hardware to the point of crying to make you shed a tear over the beautiful graphics that are presented in front of your spectacles.

Sounds & Music: 6/10

I actually had to check up the soundtrack on Youtube and that means that’s it’s average at best. Professor Oak does have a few voices put in for him and the sound effects and such of the Pokémon and objects in the game are good.

Gameplay: 9/10

The game is fun and challenging and the feeling when getting a high score on your photographs is great. But when you think that you’ve got a great shot and Professor Oak bashes it then things will get a little bit less fun.

After certain levels you’ll get items that’ll make Pokémon in earlier levels easier to photograph or simply appear if they’re rare.

Replay value: 9/10

Let’s put it this way… you can replay the levels to complete more perfect shots and get a higher score, you can save your favourite pictures into the cartridge (I think?) and, as a kid, I returned to the toy store over and over again just to play this game.


The game is available on the Virtual Console for the Wii and they’ve recolored Jynx’s face purple in this new version. Why? To avoid controversy of course! And that brings us to a dear subject of mine… Games and Politics! Just kidding, of course.

#05:  F-Zero X

Do you want fast? Do you want furious? Do you want blazin’ speeds and to fulfil your destructive needs? Then you need something that checks, something badder than a Tyrannosaurus Rex, you need the N64 racing game F-Zero X!

Graphics: 8/10

This game has nice graphics, but not the best seen on the system- the cars are kind of square-ish at times and the levels escape past you  in such a fast pace that you won’t notice that they necessarily aren’t the best the machine can produce.

Sounds & Music: 10/10

The music is fantastic and will inject adrenaline into your vascular system to add to the crazily fast-paced futuristic pace of the game. The only sound effect I despise is the voice for the Robot-esque dipshit that starts the race with his robotic “Three-two-one- gwaaaaa!”. I have to say that that particular sound nauseates me at times.

Gameplay: 10/10

The races are as quick as lightning and some of the level designs, such as those in the half-pipes of around huge pipes, will leave you going “what the hell is going on?!” as the amount of sensory input you’re recieving in such a short time just is too much for the human brain to process.

To add to the crazy level designs, speed and the skill of the computer AI you also have to take into account your Health Bar. Yes, a Health Bar, in a racing game. It does matter that you hit the opponents, it does matter that you’re hitting the walls and such, and if you’re not careful enough you’ll explode buckled up in your racer. Luckily there are patches where you can charge your Health Bar.

Did I also mention that you’re using your Health for speed boosts and that you have to use that technique to win? That means that every speed boost will get you closer to the finish line and also to your demise, so you’ll have to create a balance that works with your racing style. Heavier cars accelerate slower but won’t take  as much damage. Lighter cars, on the other hand, accelerate faster but lose Health much more rapidly. I can remember using the small yellow car that’s available in the beginning and having an opponent ramming me which ultimately lead to total energy depletion in less than 5 seconds and BOOM!

I remember the game being a little bit hard at first as the game took a while to get used to, but it didn’t take long (maybe one week?) before my brother and I were fighting over the lead.

Replay value: 10/10

Great game, especially when playing with friends. Very much replayable indeed. Why? Read above and you’ll have the reasons why!


There was a Disk Drive Expansion produced for the Nintendo 64DD with twelve new tracks, a car editor and a track creator.

#04:  Diddy Kong Racing

This game is no monkey business. It’s so fun you’ll go bananas playing it. It takes no ape to understand how fun this game can be. Not only can you drive a cart but now you also can fly a plane or ride a hovercraft over the waters. If you’re a hominid you’ll have no problems understanding why this game was able to rival Mario Kart 64.

Graphics: 10/10

This game looks great for a Nintendo 64 game and has colorful and well-rendered graphics. The characters don’t look lifeless and the environment feels alive.

Sounds & Music: 8/10

The music is catchy, memorable and adds positively to the gameplay. It’s the kind of music that you recognize when hearing it years later but won’t recall spontanously when asked about. The sound effects are good too. They’re all very ape-ish.

Gameplay: 10/10

Planes, carts and hovercrafts, an adventure mode for lonely souls (it has an edge over Mario Kart 64 in that aspect) makes for a varied gameplay both when playing alone and with friends. The challenge is just enough to keep the game interesting. It’s basically an expanded version of  Mario Kart 64. On crack. Especially when you’re racing against that huge pig at the end (Wizpig), and when the genie-elephant thingy is speaking to you, just to mention a few things that stand out.

Replay value: 10/10

It’s still as fun playing the first time as it is the hundredth time. The adventure mode and the multiplayer never went stale and have aged well over the years.


The Magic Codes made many things possible, such as Large Characters and other things. The game is available on the Nintendo DS as Diddy Kong Racing DS.

#03:  Mario Kart 64

Everybody knows what this game is and what the objectives are: reaching the Finish Line in first place while doing your best in making the race sour for the other contestants in any way concievable. If you’re in the first place you can shoot some shells or banana peels behind you just in case or simply keep them as a shield to nullify the other conestants’ vain tries to get past you. If you’re not in first place you can always troll the other players with a thundercloud or even worse: the infamous Blue Shell that everyone loves to hate.

Graphics: 9/10

When I first saw this game I thought: THIS is how a great-looking game should look like! Fast forward 10 years and I still like the looks a lot but I can’t help to notice that the characters in fact aren’t in 3D and that they are pixelated beings. They still look great, but not as astounding as I used to think.

Sounds & Music: 10/10

Memorable tunes. hilarious voices recorded for the characters (including an obviously male cast for the voice of Princess Peach, probably the same guy that makes the voice for all the other characters; Charles Martinet) and catchy tunes makes for a solid 10 in this department. They really nailed both the sounds and music in this game, and everything mixes together to give a very pleasurable experience. And no, I don’t mean that kind of pleasure, I mean the innocent kind. Perv.

Gameplay: 10/10

This is a racing game with a few and humorous twists. Each character has his or her own personalities, strengths and weaknesses but the goal is the same: dodge the wrath of the other racers, obstacles and enemies while navigating through the increasingly tricky tracks  to be the first to reach the finish line. Up to 2 players can race in the Grand Prix modes, but if you’re 3 or more you can race against each other (no NPC’s present) one track at a time (sorry, no Grand Prix here) or duke it out in the Battle Mode. Either way the game is best in Multiplayer, but that doesn’t mean that the Single Player mode is bad, on the contrary it’s very good (though not as strong a point as in Diddy Kong Racing).

Replay value: 10/10

This game has aged well and is on par with the likes of Mario Kart: Double Dash!! in terms of replayability. A must have if you’ve got a N64!


Seems as if my brother and I aren’t the only ones that thought Mario shouts “Mexico!” when he gets a speed boost. Actually he’s supposed to say “Let’s go!” but it’s not that difficult to get it wrong… trust me, I know a significant number of people who also got it wrong.

Some guy says ” I think he means Mario 64 where at the start of every level Mario shouts “Mexico!””

Another guy replies “That’s “Lets A Go!” not Mexico!

I thought was Mexico too until I got a rom and emulator, not saying where, recorded that sound and then slowed it down so Mario sounded like a really old deep throated person and it came as Lets…. Ah… Go! Which sped up, at the ridiculous speed they had when they did the voice at, does sound like he says “Mexico!””


#02:  The Legend of Zelda: Ocarina of Time

All gamers know about this game and most gamers love it. You’re once again taking the role of a boy named Link that’s clad in a green tunic and in a characteristic hat who is sent on an epic adventure to save the Princess Zelda and the Kingdom. What’s in it for Link? Once again: nothing. But for the gamer it’s going to cost blood (Links), sweat and tears (his or her own) to reach these goals.

Graphics: 10/10

This game looks so great that the gaming magazine I subscribed to had featured a drawing from a reader with Link holding up an Oscar, very much like he presents whatever he has found in every game he’s featured in, and the Oscar is for Greatest Film since the game looks so good it’s been mistaken for a movie by the jury. Back then that’s how impressed one was over the graphics and though they haven’t aged that well, it being a 64 bit game and all, it still manages to look good.

Sounds & Music: 10/10

Catchy memorable and timeless tunes composed with the outmost of skill and high quality sound effects that add to the gaming feel makes for a recipe for success and greatness.

Gameplay: 10/10

It’s pretty much your standard The Legend of Zelda game but in 3D and that adds a lot to the experience in a positive way.

The controls are not only solid but also add to the gaming experience, especially when it comes to the innovative Z-button targeting system and the good camera control, and the story does not pass too fast or too slow. The challenge increases successively but does not overwhelm you. The puzzles are at a good level of difficulty as well and there are a few sidequests to extend the game (things like collecting Skulltula Tokens).

Replay value: 8/10

The game is so enjoyable, and in many ways an epic story, that the game deserves to be replayed over and over again. The only thing not giving the game a higher replay value than 8 is the fact that while the game is awesome it’s the exact same amount of single player awesome the other time around: there’s no multiplayer or “endless” hoarding challenges that’ll extend the game beyond the end of the game as some of the newer The Legend of Zelda games have. You can just perfect your game and try to find all items and heart pieces.


You can beat the game in just under 25 minutes. According to

“The warp glitch reportedly allows the player to teleport from “Deku to Ganon’s Castle escape”, which means bypassing “adult, light medallion, magic, lullaby, and pretty much everything else”. The result is a child version of Link running around with an adult Zelda, which I dare say will give your filthy, filthy minds plenty of fodder for the next few weeks.”

#01:  Pokémon Stadium

Do you love Pokémon? Do you wish to extend the joys of playing Pokémon Red, Blue, Yellow, Gold, Silver and Crystal? Do you want a game that corrects some glitches, such as Pokémon suffering from fewer turns asleep and Focus Energy actually working as it should in RBY, do you want a game that presents with a greater Gym Leader and Elite Four challenge, a game where you can win new Pokémon such as starters and exclusive Pokémon with exclusive moves and a game with extended room for storing Items and Pokémon?

Well, do you?

Graphics: 10/10

I can’t believe how well they’ve animated the Pokémon in this game, they look vivid for being in a N64 game. All Pokémon have their own animations for physical attacks, special attacks and stat moves and move smoothly.

Sounds & Music: 9/10

Not only do you have awesome remixes of the old tunes to jam to but also a few new tracks to tap your feet to. The only negative aspect about the sound compartment is the announcer voice; while it’s of great quality it can grow old very fast. Luckily one can turn that voice off…

Gameplay: 10/10

You can transfer your teams from the handheld games into this game or, if you don’t have them, you can “rent” the teams that already exist within the game. You can win prices and challenge even more skilled trainers to become the “Pokémon Master” yourself. You can enjoy the Mini Games, check the in-game Pokédex, sort and store items and Pokémon on the cartridge, win new Pokémon and even play the game as it is, in the Gameboy Tower, or unlock a double or triple speed mode (the Doduo or Dodrio Tower respectively).

Replay value: 10/10

There’s so much to do and even though the game basically is a glorified extension of the original base games, the replay value is extremely high, and duking it out against your friends’ Pokémon in glorious 3D is in itself a very strong feature that alone would’ve given the game a very high replay value to begin with.


Japan has 3 Pokémon Stadium games. Their Pokémon Stadium 1 only made available 64 rental Pokémon (I think). Their Pokémon Stadium 2 and 3 correspond to and are the same as our Pokémon Stadium 1 and 2 respectively.

2 thoughts on “My List of Top 10 Nintendo 64 games

  1. My fondest memories are from playing Mario Kart 64 (when I played it with my two best friends as a kid) and Bomberman 64 (when I played it with one of my best friends). We could sit from around 2 pm until 12 am in the morning, and sometimes even later.
    Those were awesome games and awesome times.


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