Remember the Ultra 64?
I remember it being the only thing we talked about as kids, the awesome Ultra 64 with its 3D and state-of-the-art games. I couldn’t even imagine what the games would look like in 3D, and I’d even shun games that weren’t in 3D for the system (like Yoshi’s Story, but now I don’t like that game for different reasons than that).
Initially Nintendo called the system “Project Reality” as they believed that the hardware would rival the super computers of that time. They had to ask outside companies to create their hardware, such as Silicon Graphics and MIPS Technologies.
There are a few differences of the Ultra 64 console that was showcased to the public in -94 and -95. The shape of the console would remain the same. Rare made Killer Instinct and Cruisin’ USA to be ported from the arcades to the Ultra 64, to boast its capabilities, and you can even see in some early versions of Cruisin’ USA (I have done so myself!) the Ultra 64 logo during the title loop!
From Cruisin’ USA